Paintball Kent  
 

Paintball Game Missions

 
 

Paintball Game Missions


The following is a small list of the possible missions that we can play at NRG Paintball. As well as our dynamic game play, we also use military rank (when numbers allow) in our game scenarios to make them even more interactive.

Sergeants and Captains are selected to help the Generals (Marshals) issue orders out on the field. Their survival in each mission will have a large bearing on the points you will be allocated at the end of each game.

Together with your team General, Captain and Sergeants, you and your team will need to find a solution to problem outlined in your mission brief. At the end of the game, you make your way back to the HQ where you will be given a full de-brief of how your team - and the enemy - did.

Throughout the game, Generals will be noting individual efforts and these will be read out in detail at the conclusion of each mission.

To see further details, click on each missions below to open a new window or, if you prefer -
click HERE to load a 'Flash' animated version

Mission 01 Capture the 84mm Anti-Tank Missile Launcher or Communications Equipment.
Mission 02 Retrieve the .303 Bren Gun located on the Bridge.
Mission 03 Secure the Prisoner Of War, Colonel Henry.
Mission 04 Defend the Fortress from enemy occupation.
Mission 05 Stop the advancement of a light armoured infantry unit or remove a small pocket of resistance fighters.
Mission 06 Close Quarter Battle for ultimate survival.
Mission 07 Rescue Colonel Henry who is lost in the swamp.
Mission 08 Take the Communications Equipment to higher ground to get a better signal to send co-ordinates to HQ.
Mission 09 Exterminate the small pockets of enemy.
Mission 10 Total annihilation. Total removal of the enemy from the Mekong Village.

*please note that game scenarios are subject to change at Head Marshal's discretion.